If you have a good name for a method, you do not need to look at the body - Fowler et al.
If you have a good name for a method, you do not need to look at the body - Fowler et al.
There are only two hard things in Computer Science: cache invalidation and naming things - Phil Karlton
If you have a good name for a method, you do not need to look at the body - Fowler et al.
There are only two hard things in Computer Science: cache invalidation and naming things - Phil Karlton
There are 2 hard problems in computer science: cache invalidation, naming things, and off-by-1 errors Leon Bambrick
alignas |
alignof |
and |
and_eq |
asm |
atomic_cancel |
atomic_commit |
atomic_noexcep t |
auto |
bitand |
bitor |
bool |
break |
case |
catch |
char |
char8_t |
char16_t |
char32_t |
class |
compl |
concept |
const |
consteval |
constexpr |
constinit |
const_cast |
continue |
co_await |
co_return |
co_yield |
decltype |
default |
delete |
do |
double |
dynamic_cast |
else |
enum |
explicit |
export |
extern |
false |
float |
for |
friend |
goto |
if |
inline |
int |
long |
mutable |
namespace |
new |
noexcept |
not |
not_eq |
nullptr |
operator |
or |
or_eq |
private |
protected |
public |
reflexpr |
register |
reinterpret_cas t |
requires |
return |
short |
signed |
sizeof |
static |
static_assert |
static_cast |
struct |
switch |
synchronized |
template |
this |
thread_local |
throw |
true |
try |
typedef |
typeid |
typename |
union |
unsigned |
using |
virtual |
void |
volatile |
wchar_t |
while |
xor |
xor_eq |
Language | ||||
---|---|---|---|---|
C++ | final |
override |
transaction_safe |
transaction_safe_dynamic |
C++ | import |
module |
||
C# | add |
and |
alias |
ascending |
C# | args |
async |
await |
by |
C# | descending |
dynamic |
equals |
file |
C# | from |
get |
global |
group |
C# | init |
into |
join |
let |
C# | managed |
nameof |
nint |
not |
C# | notnull |
nuint |
on |
or |
C# | orderby |
partial |
record |
remove |
C# | required |
scoped |
select |
set |
C# | unmanaged |
value |
var |
when |
C# | where |
with |
yield |
_Compare |
__enum_type_info |
__msg_ctime_high |
__lcomp |
__nmemb |
__min_element_switch |
__copy_range1 |
_SC_ULONG_MAX |
__nent |
__advances |
__pattern_includes |
__brick_min_element |
__blkcnt64_t |
__outbuf |
__parallel_for_body |
__unused2 |
__align |
__sizep |
__s |
_SC_BC_BASE_MAX |
_CS_POSIX_V6_LPBIG_OFFBIG |
_rt |
_SC_REGEXP |
_CASable_bits |
_CS_LFS64_LIBS |
__attrp |
_IO_buf_base |
__replace_if_switch |
_M_z_beg |
__combine |
_SC_FILE_ATTRIBUTES |
__ptr |
__SYSMACROS_DEFINE_MINOR |
__target_bin |
__iov |
_M_first_insert |
__gthread_key_create |
__ISwalpha |
__cmd |
__tgid |
__logp |
__rseq_offset |
__cc_range |
_M_ik |
_SC_FD_MGMT |
__collector_t |
_SC_2_C_DEV |
__h |
__x |
__seqs_end |
_SC_PII_INTERNET_STREAM |
__m2 |
_M_ys |
__size_part |
__timebuf |
__argv |
parse()
instead of parsing()
or parsed()
g++ -S struct.cpp
struct
scallq
, call
, call1
, bl
) and return from a function (retq
, ret
, retl
)C++ Function | Assembly Name |
---|---|
action() |
__Z6actionv |
action(int) |
__Z6actioni |
action(double) |
__Z6actiond |
action(char) |
__Z6actionc |
action(double&) |
__Z6actionRd |
action(double const&) |
__Z6actionRKd |
action(double*) |
__Z6actionPd |
action(double const*) |
__Z6actionPKd |
action(std::vector<int>&) |
__Z6actionRNSt3__16vectorIiNS_9allocatorIiEEEE |
action(const std::vector<int>&) |
__Z6actionRKNSt3__16vectorIiNS_9allocatorIiEEEE |
Description | Command |
---|---|
Compile to Assembly | g++ -S overloading.cpp |
Compile to x86 Assembly on Apple Silicon Mac | g++ -target x86_64 -S overloading.cpp |
List symbols in object file | nm overloading |
Demangle a symbol | c++filt __Z6actioni |
Demangle all symbols in object file | nm --demangle overloading |