Start by reviewing your user stories, particularly the titles. Titles that do not have an action term, or have a poor action term, will reduce your score on Project 1.
As a team, create estimates for the user stories by using the planning poker procedure described on pages 48-49 of the book.
When the team reaches a consensus for the estimate, place the estimate at the bottom left of the User Story as indicated by the example, e.g., "Estimate: 1 day" or "Estimate: 3 days".
Individually, each team member will turn in to Brightspace individual notes that include for each round of planning poker:
If the team is not able to come to a consensus, table that User Story and go on to another one.
The notes are due by the end of class. They can be in the form of a PDF (print to file from a computing device), or a JPG (picture taken via your phone).
The more you work with the user stories, the more you will find improvements to them. Be sure to make those improvements. Also, you may think of additional user stories. Be sure to add them.